Online 21 game
"EVE" simulates a universe of more than 7, 500 stars. It features more than 500, 000 players worldwide piloting starships and engaging in a virtual economy linked to real-world money.
The epic battle first erupted early Monday after a member of Carl's Pandemic and N3 coalition missed a payment to protect an area that's been used as a staging ground for a war against CFC and Russian forces.
James Carl, a 29-year-old Californian behind Carl's Pandemic, said dozens of alliance members took time off work to join the fight. Thousands more watched the battle unfold on the game streaming service Twitch.During the day-long virtual battle, 75 Titan vessels were destroyed. The megaships take months for gamers to build and are worth about $3, 000 each.
In the end, CCP Games says Carl's coalition was defeated, and the CFC and Russian forces won.
The encounter apparently pushed the limits of what CCP Games could handle. "I'd be lying if I said our servers weren't sweating a bit, " said "EVE Online" spokesman Ned Coker of CCP Games, the Reykjavik, Iceland-based video game developer who created the online universe. "Allowing players free movement wherever they want in a game with over half a million players means for some pretty tricky technological requirements."
Carl said his coalition's defeat would not be the end of it. "Whatever happens, we'll keep going. 'EVE' is a universe full of grudges and constantly changing politics, " he said shortly before the battle ended. "If we were to lose, we'll rebuild. Then, we'll go back and start another war."